Fellow solver Cubic, known as “Edison”, introduces himself to Kaito, attaching an armband to him that inhibits puzzle-solving. It causes pain when he concentrates. Kaito, Gammon and Nonoha arrive at the next Sage Puzzle, conceived by the giver known as the “City Developer”. They have to solve his puzzle involving finding the numbers 1-16 expressed in features of a nearby park within sixteen minutes or he’ll blow up the city he helped shape. They work together to solve it, with Kaito’s gold armband coming in handy when time is short.
Last week we met Gammon, who isn’t all that appealing a character. He’s just to loud and high strung, and he brings down Kaito too whenever they’re together; their rivalry is simply stupid. This week we’re introduced to Edison, and we can’t say he’s much of an improvement. Like Gammon, we just can’t bring myself to like the lil’ bastard. He does himself no favors with all his ridiculous contraptions, and that awful voice. More general character design gripes: Nonoha usually looks okay, but when she gets too happy, her eyes and mouth too closely resemble a muppet’s (female characters in Fairy Tail also have this problem)…and the lines beneath characters’ eyes is a needless distraction; they should only have those if they’re embarrassed or aroused.
Anyway, the episode wasn’t without its charms: Nonoha solving more of the final puzzle than Gammon was pretty funny, and the puzzle itself, which involved more number math than the last ones, was sufficiently clever. We would hope the stakes are a little lower in the future though; we didn’t believe for a second the city was in any danger. More localized peril is easier to swallow. And now that we know Gammon and Cubic, we’d prefer to see as little of them as possible, thank you very much.
You and Hana join Sen’s club, and learn many crucial rules of the game: always wait for the God of Discounts to finish; Never take more than your fill; have respect and pride. But these are the rules of wolves; there are other beasts to content with, like a boar who breaks all of the rules, or a storm of pigs who would clean the place out. With help from the Wizard, You successfully wins the Bento with the honor seal, and thus the day. But Oshiroi’s obsessive friend Ume Shiraume has taken her hostage and won’t let her befriend anyone else.
Another fantastic effort for a series that looks to be extremely strong as the fall season progresses. This week we learn supermarkets are not only arenas, they are jungles; ecosystems with well-defined hierarchies, and each member of that system has its roles, strengths and weaknesses. After essentially being swept into the club (he had to sign while Sen had him in a choke hold), You has definitely gotten into the swing of things. It’s likely up to this point his life has been dull and monotonous; this new element is just the thing, awakening and reinforcing values in him like honor, pride, and respect – things he’ll need if he wants to rise from dog to wolf. Values true wolves always put first.
I’m a little surprised what a good fighter he is; he is able to pile through a rugby team without getting knocked out requires a certain suspension of disbelief, but who cares. As for Oshiroi; she seems to have been game from the start, but in her case, it seems she wants to make new friends besides the one she has – Ume, who is naught but a clingy bully. You is yet again at the recieving end of her physical and verbal abuse. Considering the strength and endurance he exhibited winning a half-price Bento later on, one has to wonder if and when he’ll ever stand up to her. One last comment: Taku Iwasaku is in the house, lending an excellent score to the proceedings.