Yozoro declares the best way for the Neighbors Club to start making friends is with games, namely, PSP games that require cooperation and teamwork. The three members enter the world of the RPG-like game, and Yozoro and Sena spending most of the time killing each other. They move on to girlges, and Sena becomes obsessed with the love interests therein. Alas, after countless hours of gameplay, they club is stuck on three members.
This episode, with an air of The World God Only Knows, decided to literally immerse the characters into the worlds of the games they were playing. It got them out of the boring clubroom and out of their ordinary uniforms, but their personalities stayed the same. Even stranger – and played totally straight – was a scene where Sena is dressed as the male protagonist, and Kodaka – in drag, with a hairpin – counsels her.
It’s funny moments like that, along with the frequent (but not annoyingly so), spirited verbal jousting, that let this seemingly wrote harem comedy rise above itself. While this episode wasn’t quite as impressive as the first, it was still surprisingly good. You’d never think a show with such an unbelievably bad opening sequence would settle down into something that’s actually decent, but it does. We also liked how the series didn’t introduce anyone new yet…giving the core trio time to gel.
Back in her hometown, Potte instantly settles into a circle of friends, and reflects on what a good idea it was to move back. They help one of their teachers with the bamboo festival, then have a sleepover in which they bond further. The older sister of Potte’s friend Kaoru notes how Potte’s sadness about her father’s passing has changed to warmth, and she can see it in her growing collection of photos.
Taking photos is tricky. You can’t take too many all the time, or you’ll miss out on real life by constantly closing one eye and looking through a viewfinder. You have to find the right balance of living and recording said life. We think Potte has a good balance going so far. She’s not the kid everyone hates who is always snapping pics of you without asking. On the contrary, everybody loves the photos, and she’s quite good at taking them.
After the dual debuts of Un-Go and Guilty Crown, this was a slow, warm and cheerful respite, serving almost as a digestif for all that intensity. Sure, the passionate teacher is a little cliche’d, and so far Potte’s friends kind of too neatly fit into molds (childhood friend, check; loud energetic pigtailed Norie, check, tranquil, quiet, whistling Maon, check) but watching them simply existing in this comely town was most enjoyable, yes it was.
Shu is an introverted student who makes films, and suddenly gets caught up in the war between “terrorist” groups and the government, in a post-semiapocalyptic Tokyo recovering from a viral war. He happens upon Inori, an idol who is also a member of the resistance led by Gai and on the run. He misses his first chance to save her, but doesn’t waste his second, making a pact with her to take the guilty crown and fight beside her.
Sweet Cambridge, this is the fourth series debut that we’ve had no choice but to score a four. Who knows if the season can keep up this momentum, but if it can it will go down as one of the best we’ve had the pleasure to watch. This Guilty Crown will be a big part of it, and its sleek, sexy debut is just about as close to perfection as you can get. Not a moment was wasted and no detail left out. It kicked ass on pretty much all levels.
From its quiet, beautiful opening that layered Inori’s music video with her guerilla activities, to the shounenesque climax and payoff. it exhibited perhaps the best animation, art direction, and character design of the season so far, and had a rich, involving soundtrack to match all the eye candy. Shu is well thought-out too, he’s a wimp, but his growth of cajones is rapid and believable. He’s just stepped into a new and very dangerous world, but he seems well-equipped to deal with it. The next episode can’t come soon enough.
At a formal soiree intended to gain support for his case, embattled tycoon Kanou is suddenly murdered. A gaggle of detectives are on hand to begin investigating immediately, among them the “defeated detective”, Shinjurou Yuuki, and his companion/boss Inga. With his deductive skills and her power to make someone answer a single question, they solve the case, revealing Kanou’s wife as the murderer.
A cool, confident start to what looks to be one of the cooler, more confident series this fall. This is a noitaminA piece, which means only eleven episodes; and we’re hoping it turns out better than the last one, No. 6, which just flat out ran out of time. If it can stick to a case-a-week format, it should be able to tell a lot within its alotted time. This episode didn’t waste any time at all, throwing us right into the mix, introducing a huge case of characters, and wrapping up the case with a neat little bow.
Animation is above-average, the OP and ED are both phenomenal, and while we kinda just did the detective and funky muse thing, we’re looking forward to some clever mysteries, and also to learning a little more about this funky Inga character. Like Dantalian, there’s a supernatural element to this show, and it also takes place in a postwar world, albeit in the future. The director’s also done good work (Gundam 00, Fullmetal Alchemist, Eureka seveN, Eva), so I’m expecting more of same. The game’s afoot!