Gundam: G no Reconguista – 13

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She does? Well that’s good. What’s also good: I think kinda understand the situation too! Representatives of Capital Tower and Ameria find themselves at Sankt Porto, faced with a common enemy from the Moon. The two entities that have been warring all this time are better off forming a united front against this enemy.

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To that end, the grown-up have to talk it out and discuss the wherefores and particulars and whatnot…

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Hey Bell, this is boring, right? How ’bout we head back out into space and kick some mobile ass!

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RED RUM. RED RUM.

Rara may understand the situation, but it’s still tricky to understand her, or her sudden and cryptic reactions to things. And her vocabulary remains shockingly limited.

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Well, yeah. What are you fogey’s going to do…talk the enemy to death? Actually, that might work.

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I like how Kerbes Yoh is the voice of reason in wondering why Bell is going into battle with two civilians stuffed into his cockpit. For their part, Neither Noredo nor Rara want to leave, and Bell is so used to being surrounded by girls in his cockpit that it would have never occured to him to drop them off somewhere safe.

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A tender moment between Mask and BARARA. Of course, he’s telling her they’ll only go so far in their cooperation with the Amerians. If the opportunity arises to get the upper hand on them, they’ll take it. Bara likes how he’s thinking.

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Bell and Aida board the Garanden under a flag of truce, and they’re surprised to find their old friend Manny there, she having followed Luin but lost track of him, probably because now he wears a mask, making all his other distinguishing features invisible to the eye (apparently).

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It’s actually a pretty cool sight to see the Capital Mack Knifes in a joint formation with the G-Self and other various suits, then meeting up with Klim and his sidekick. As the moon fleet sends negotiators to Sankt, Klim decides to use a false white flag to get closer to them.

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It doesn’t work at all, and I’m glad it doesn’t, because it means these Moonies are your typical idiotic tacticians. They launch a torrent of missles at the joint formation, but all are deflected or destroyed, and everyone retreats back to the port. The Moonies cease fire, not wanting to hit the port.

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This leads to maybe one of the best moments in the show, when everyone who had been battling each other all this time, for various purposes (or due to outright misunderstandings) all end up in the same elevator together. The line above really says it all.

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Alright…WHO FARTED? I’m lookin’ at you, Maskie.

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From the elevator, everyone eventually files into a large audience chamber where Aida’s Dad, Bell’s Mom, and His Holiness are already talking things over with the Moonies, and again you get the feeling the youths would rather be somewhere else shooting or punching something. In fact, a fistfight does almost break out between Klim and one of the Moon pilots, but Bell comes between them.

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Ultimately, Aida isn’t going to take the Moonies by their many many boring words. She wants to spring back into action, which means heading to the moon herself and seeing what she sees with eyes unclouded by the motives of other parties. So that’s where she and Bell and likely the rest of the gang are headed next week.

Entering it’s second half, Recon in G is finally starting to make some doggone sense! But the plot still didn’t interest me so much as all the lovely reluctant alliances and strange bedfellows created this week.

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Sword Art Online II – 24 (Fin)

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SAO completed the Sleeping Knights’ mission and resolved Asuna’s family problems to my satisfaction, leaving one episode to do, well, whatever it wanted as a curtain call. Preston seemed pretty miffed that she watched so much Chaika only to get a rudely rushed finale, but I knew that wasn’t going to be the case here.

The episode opens with a barbecue at Asuna and Kirito’s cabin; an opportunity for her new friends to meet her old friends. A montage follows, showing how they go on to fight more battles and go on missions as a united super-party, along with Asuna hanging out with her friends in the real world.

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But this isn’t just a goodbye to SAO, it’s a goodbye for Yuuki as well, who takes a turn for the worst. There’s nothing out of left field about this, though Asuna is still distraught that so soon after meeting Yuuki the universe means to rip her away.

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The Yuuki of the real world is too weak to talk, so Asuna grabs an Amusphere and meets her where they first met, on the isle with the great tree. Seeing the hale, healthy, and alert Yuuki there is a sight for sore eyes, but we know it won’t last long. This is her last full dive, and this time when she logs out, she won’t be waking up.

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There’s not much to say about Yuuki’s sendoff, except that it was pretty much perfectly done. Yes, it got pretty mushy there (even my roommate, who was watching SAO for the first time, teared up a little bit) but the emotions that let loose here were earned a long time ago. Asuna summons not only the other Sleeping Knights to say goodbye to Yuuki properly, but hundreds if not thousands of fellow players gather to pray for her safe journey to the hereafter, a fitting farewell to the finest swordsperson in the game.

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Yuuki could not have imagined a better way to go either; surrounded by friends and admirees alike; closing her eyes for the last time in the arms of someone she’s come to love like a sister. At her memorial service in the real world, those same masses from the game come to pay their respects, and Asuna is surprised to be able to meet Siune (An Si-eun), who took a turn for the better when her leukemia went into full remission not long after saying goodbye to Yuuki.

She also reports that at least one other Sleeping Knight seems to be on the mend as well. These aren’t taken as miracles endowed upon them by the departed Yuuki, but her love and strength, as well as Asuna’s, obviously helped their spirits and mindsets. And it’s understood that not all of the Knights will get better.

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Asuna also learns that Kirito knows Kurahashi too, and Kurahashi tells them that the original designs that led to the creation of the medical full-dive technology that’s now in development (and vastly helped by Yuuki’s cooperation in her last days) were created by none other than the late Kayaba Akihito AKA Heathcliff, the creator of SAO; an interesting (if sudden and oddly-timed) callback.

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We close with Asuna and Kirito enjoying a picnic with Sugu, Shino, Klein and the others in a park in Shinjuku. Yui is on Asuna’s shoulder, with eyes and ears to the real world, and probably more in the near future. Kirito and Asuna reiterate their desire to never leave each others’ sides, and as long as she keeps her grades up, she’ll be able to honor that desire. So Kirito…where’s the ring?

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GARO: Honoo no Kokuin – 12

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Last week, our brave, valiant, devoted young Makai knights, brothers in blood as well as calling, stood shoulder-to-shoulder against Mendoza and his partially-summoned beast, poised to teach the bad guy a valuable lesson about going up against good. But then Mendoza got Leon to focus on him, took him into his clutches…and pretty much ruined him forever. I didn’t see that coming, I’ll tell you that right now!

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Overcome by grief, pain and rage over vivid imagery of his mother dying (courtesy of Mendoza’s magic), Leon loses control and transforms into a terrifying beast. Mendy made it so that it’s as if Leon never left those flames his mother was being roasted in when she birthed him, and the flames that protrude from the Berserk-Garo cause significant damage and death to the city.

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Obviously Leon didn’t mean for things to go this far, but the fact remains he has to be stopped, one way or another. Herman is too injured to do it, so it falls to Alphonso, who hasn’t let Mendoza get close and still has full control of his faculties and his armor. You know your final battle isn’t going well when you have to allocate significant time and energy to taking out your own ally before he destroys the city you’re supposed to be protecting!

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Alfie manages to kick Leon out of the Garo armor at a very high altitude. Emma saves Leon by cushioning his fall with a soft, fluffy stone column. By this time, Mendoza’s pet is fully formed and ready to complete the work Leon inadvertently started.

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Alfie needs to make a choice quick, and makes it, taking Leon’s sword, donning the armor of the Golden Knight himself, and going after Mendoza and the beast. All a dazed Leon can do is watch his prized armor he worked so hard for move and fight without him. All because he let Mendoza get too close, and continued to harbor thoughts of anger, hatred, and revenge – which even Mendoza correctly asserted were piss-poor motivations for a Makai Knight, any way you slice it.

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Mendoza doesn’t get any lengthy farewell speeches, however, nor does his face contort very dramatically, before the very horror he summoned swallows him up and is then sliced clean in half by Alfie-Garo. The scourge of Valiante is gone…but sadly, so are Leon’s days as a Makai Knight.

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He says he did ‘nothing’, but that’s not true…he burned much of the city and probably killed a lot of people, and wouldn’t have stopped had Alfie not forced him out of his armor. I must say, that’s a heck of a bitter pill to give one of your heroes to swallow in the penultimate episode.

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The hero-ship basically passed from Leon, who utterly failed, to Prince Alfonso, who is welcomed back to the palace with open, happy arms. Unfortunately, one of his first actions upon returning is to go to his mother, who committed suicide rather than serve as Mendoza’s hostage.

In the heat of the moment the previous night, Alfie cursed Leon as a useless weakling, a coward, and above all, a great disappointment…but he knows that if his own mother hadn’t sacrificed herself, he might well have gone the exact same path as Leon.

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Mind you, just because Mendoza had ammo against Leon and used it doesn’t completely vindicate Leon; the fact remains his actions were motivated by the wrong reasons for someone wishing to be a Makai Knight. He was wrong, and that wrongness accelerated his downfall. At the end we see him alone, with no more means to fight nor anything to fight for.

To him, that means there’s nothing to live for either, so he prepares to toss himself off a cliff. Seems to me like a perfect time for Emma to show up with her magic thread! Not to mention, back at Santa Bard, Octavia is ostensibly still lurking.

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PSYCHO-PASS 2 – 11 (Fin)

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I appreciated that the last episode of Psycho-Pass, possibly ever, featured more Akane kicking ass and taking names – in a metaphorical sense, and less over-the-top than some previous episodes where she was a bit too Bruce Willis-y. Here, she uses her clear coefficient as an effective shield in the face-off with both Togane Sakuya and Kamui, arresting the former and accompanying the latter to Sybil’s core.

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Still, a number of troubling adjectives surfaced while watching this episode; adjectives like ‘neat’, ‘tidy’, ‘convenient’…even ‘hasty’. Nothing you particularly want in an episode of Psycho-Pass…especially a finale. And yet it was probably inevitable, with a ton of material set up and just eleven episodes to resolve it.

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Of course, one could spin those adjectives to something more positive: this was a breathless, efficient finale; not a minute was spared, and no one can say it didn’t Get Things Done. Not too far into the episode, Chief Kasei is lethally eliminated by a Dominator, something that would be utterly unthinkable in the show’s first season.

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Yes, there’s a rather convenient subterranean shortcut from the subway lines where Akane and Kamui were to the bowels of the MWPSB HQ where Sybil lives. But who cares? This is where they were going to end up one way or another. And when Kamui points his Dominator at Sybil itself, Sybil basically surrenders, eliminating a good deal of the brains that make it up in order to clear its coefficient. This is odd, considering I thought they were criminally asymptomatic, but I guess conditions changed that.

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This is very much an Akane/Kamui episode. There’s a fair amount of Togane in it, but after he’s unable to turn Akane black, he kinda just makes ridiculous faces, which makes me wonder why he was such a big deal in the first place. Clearly he didn’t know who he was messing with. And then there’s Mika, who listened to him and obeyed him…she’s not feeling to great about that now, even if she has no love for Akane.

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After Sybil made immediate changes to its composition, Akane has designs to arrest Kamui, but Togane crashes the party to make one last attempt to ‘darken’ Akane, rubbing in the fact that he killed Akane’s frail grandmother. For a second there I thought Akane’s coefficient was going to rise to enforcable levels, but Kamui is there to calm her, and even if he wasn’t, Akane has a firm enough grasp of the law, justice, and society to overcome any personal demons. She’s just awesome that way.

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Togane shoots Kamui (though we don’t see him explode) and vice-versa, with Akane in the middle. A wounded Togane creeps away and eventually bleeds out, with Mika standing over him. All of a sudden, we’re fresh out of bad guys. All the threats kinda just flew by without that much of a struggle.

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When Akane meets up with Ginoza and her other colleagues there’s another moment when we’re not sure if she’s in trouble or not, but her coefficient remains as clear as ever, and Sybil saw fit to reinstate her just a short time after Sakuya’s mom rescinded her inspector status. Another Kasei cyborg replaces the old one, and warns Akane that they’re on a dangerous new road. Akane assures her – them – that even if that road leads to hell, she’ll walk it with them regardless.

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So it’s Akane’s victory: she neutralized Kamui, but also used him to make Sybil evolve. A ‘collective’ psycho-pass is something the system will now consider for implementation henceforth. Existential threats to society have been averted. And Inspector Tsunemori Akane will continue to not-smoke cigarettes and live a happy and virtuous live as one of the people who protect society, rather than the other way ’round.

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Weekly ED: Ushinawareta Mirai wo Motomete

Waremete, AKA In Search of Lost Future, has proven to be a decent story of a plan to save one loved one but creating another instead, causing a ‘Temporal Love Triangle’ (sorry, but I love that term). As such, it’s full of missed or lost opportunities, cases of bad luck or bad timing, and other general longing and malaise. Yet for all of its tragedy, it’s a beautifully-executed show full of hope and love. Ugh, listen to me going on about it…

Anyway, I good way to sum up its story in musical form is to simply listen to the ending theme, an equally beautiful, earnest piece called “Ashita Mata Aeru yo ne” (明日また会えるよね;We’ll Meet Again Tomorrow, Right?), fittingly sung by Takada Hatsumi & Tomonaga Akane, who voice the lead girls Kaori and Yui, respectively.

This is the first of two arrangements of the song; frankly I kinda like the more subdued version, but couldn’t find any video of it. That version is also accompanied by a tightened-up version of the visuals, which even here in their rougher state are a neat concept: two-dimensional figures traveling in a world made of words.

Shigatsu wa Kimi no Uso – 11

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We’re still in the middle of our journey.

That’s true, both for Kousei, and for us, as this is the eleventh in a 22-episode series. It’s right where we want to be, too: Kousei has, by ‘defiling the sacred garden of competition’, found himself, but he still sucks at the piano right now. He is, in the parlance of Whisper of the Heart, a rough stone that needs polishing to become a gem. That polishing will take time, blood, sweat, and tears…far more than he’s already expended to this point!

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In a shock to precisely no one, Kousei didn’t even make it through the preliminaries; his performance was a train wreck after all, and he stopped in the middle. But he doesn’t care…and that’s what vexes Takeshi so…at first. Tak had always seen Kousei as his HERO; someone who always took the stage alone, never gave up, did amazing things, then left the stage alone. This new, ‘human-like’ Kousei is strange and foreign to him, but in the end, it’s better that he is the way he is now.

Emi certainly sees this as an improvement. As bad as Kousei played, she could hear clearly that he was playing FOR something, or someone, that there was a purpose to him being on that stage beyond playing the sheet music perfectly like a robot. She liked the mischievous Kousei that peeked his head out from behind the curtain, and wants to hear more. And I’m sure she will!

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On the way home from his own loss, Kousei puts on a brave and stoic face, knowing he did his best. But just as Ryouta and Tsubaki did before him, the pang of defeat catches up to him and he has no choice but to run screaming as the train passes. It’s a cheesy scene, but a powerful one, and well-earned.

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Summer approacheth, but Kaori isn’t going to let Kousei rest on his moral laurels. There’s a concert gala at Towa Hall, and they’re going to play together again; this time, Kreisler’s Liebeleid (and I noticed and enjoyed Kaori breaking into German now and then)

Kousei’s mother’s (and, really, his) friend Seto Hiroko, Japan’s top pianist, is an interesting and welcome addition to the cast. Hiroko is super-cool and just happened to be present for Kousei’s self-finding experiment. She’s surprised he went back to the piano, and he tells her about the weird violinist who brought him back into the musician fold, Hiroko was clearly heartened.

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In the flashback, we see a non-evil Kousei’s mom who wasn’t going to make Kousei into a pianist at all “if she could help it”, but it was Hiroko who noticed he had a special gift and insisted his mom nurture it. We know what happened after that. Now, two years later, Kousei’s come out of limbo and wants her to teach him how to play properly again. He owes it to Kaori.

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That brings us to the episode’s climax and the true middle point of the show, in which Kousei finally tells Kaori directly (in a field of fireflies) that it was her that gave him the power and the strength to play. As she had probably gathered, he was playing only for her; sought only her approval and endorsement. This isn’t one of those romantic scenes where the two throw themselves into each others’ arms and kiss, but it was still pretty damn rousing.

So ephemeral and weak. But it’s shining with all its might.

That being said, the show is determined to rain on its own parade by reiterating that NO, Kaori will NOT be around forever for Kousei to lean on. She led him back to the world of music, but no doubt her health won’t allow her to stay on the same path as him much longer. As much as I hate to say it, I just don’t see Kaori lasting until the end of this show.

Which begs the question: how will he deal with her inevitable demise? What or whom will he choose to replace what now seems utterly irreplaceable?

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Ai Tenchi Muyo! – 43

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The Galaxy Police SWAT team starts to besiege Washuu’s hideout in the old school buiding as Tenchi, Momo, Ryouko, Yuki, Rui and Beni arrive. The latter three learn who the voice of the monolith is as she recruits them to launch a counterattack.

Outside, a veteran GP officer tells a rookie that Washuu is responsible for the disappearance of several planets and solar systems, and should neither be taken lightly nor shown mercy.

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The SWAT team neutralizes Washuu’s booby traps, but Yuki is ready with some kind of cannon, while Rui has been fitted with a small spider dangling in front of her head, causing her to go into berserk mode on anyone in range of her stick – all to buy time for the others heading to the caverns.

Tenchi tells Momo and Beni that they’re really aliens who crashed there 1,300 years ago. He enlists Ryouko to climb through the fissure in the rock, where she finds the glowing, dildo-like “dimensional controller” that is supposedly the key to fixing everything.

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